Japanesse Neon Alleyway

I created this 3D render of a Japanese neon alleyway featuring restaurant neon billboards signs and distressed urban elements, using Unreal Engine, being responsible for all the assets. For this scene, I was able to focus on the colours, composition and lighting to give that night life feeling on a japanese street. First time creating a few procedural textures using Substance designer. I used 2 existing textures from texture Haven and the rest was made in Substance painter.

Maya white icon - Manuella Nagiel 3D Environment Artist - Hampshire UKSubstance white icon - Manuella Nagiel 3D Environment Artist - Hampshire UKUnreal Engine white icon - Manuella Nagiel 3D Environment Artist - Hampshire UK
right arrow - Manuella Nagiel 3D Environment Artist - Hampshire UKleft arrow - Manuella Nagiel 3D Environment Artist - Hampshire UK
Japanese neon alleyway game render, Manuealla Nagiel, Hampshire, UK Close-up Japanese neon alleyway game render, Manuealla Nagiel, Hampshire, UK Wireframe Japanese neon alleyway game render, Manuealla Nagiel, Hampshire, UK Texture of a 3d fire extinguisher, game asset, Manuealla Nagiel,  Hampshire, UKJapanese neon signs - Manuella Nagiel 3D Environment Artist - Hampshire UKJapanese neon signs wireframe- Manuella Nagiel 3D Environment Artist - Hampshire UK